Category Archives: Arts & Entertainment

Roots of Resident Evil

Resident Evil is a survival horror game franchise, originally developed and released by the Japanese video game company, Capcom in 1996.
Capcom’s inspiration for Resident Evil was the games Sweet Home and Alone in the Dark.

They originally wanted to make Resident Evil a first-person, similarly to Sweet Home but they ultimately decided to change it into third person and add other refined details that they encountered in Alone in the Dark, to create a more adventurous and immersive experience.

They wanted this franchise to create and promote a new defined genre of survival horror games. Which was completely different to the gaming style that was popular back then, which was action-filled adventure games. But they still took the risk and decided to release it, believing that it could change the gaming industry.

It was released under the name Biohazard in Japan. But it started to gain popularity and traction as soon as it was published. It instantly became the best seller on the PlayStation, because of its striking appearance and attention to detail.

In the late 90s and early 2000s the franchise decided to mainstream their audience by producing Hollywood movies, which broadened their traction.

During this time many games and franchises were influenced by Resident Evil and started to create more survival horror video games and movies.

Resident Evil was a huge success; to boost more sales they decided to create remakes and sequels.

The plot of Resident Evil continued to thicken and grow, which made the characters grow up with the players. This detail resulted in many players becoming attached to the game and come to be loyal customers.

Catch Me at Coachella!

By: Mateo Landayan

If you opened social media at any point in April, you probably saw Coachella without even trying. Between headline performances, surprise appearances, and clips going viral, Coachella 2026 quickly became one of the most talked about events of the month. Across two weekends, the festival brought together major stars, global acts, and newer artists who used the stage to reach wider audiences. 

Weekend 1 set the tone with a lineup that mixed mainstream names and rising artists. One of the most widely discussed performers was Sabrina Carpenter, whose set drew a large crowd and showed how much her audience has grown. Her performance was structured, choreographed, and clearly designed for a big stage. Laufey also performed during Weekend 1, offering a slower, “instrument-focused” set that stood out from other acts. Her presence showed the range of genres included in the lineup. Justin Bieber made a major appearance that quickly gained attention online. His performance included both minimal and full production moments, giving audiences a mix of styles.  

Latin music had a strong presence as well, with Karol G performing to one of the largest crowds of the weekend. Her set was widely discussed and highlighted her global popularity. According to coverage from Billboard and Rolling Stone, other notable Weekend 1 performers included Young Thug and Wet Leg, both contributing to the mix of hip-hop and indie rock at the festival. Overall, Weekend 1 was defined by performances, large crowds, and moments that spread quickly online. 

Weekend 2 kept the same scale but gave more attention to the depth of the lineup. While some major names returned, more artists across different genres stood out. Doja Cat drew attention with a set that focused on stage presence and crowd interaction. Rock and alternative acts had a stronger presence as well. Bands like Deftones and Bleachers added variety to the lineup 

Electronic and dance music also played a large role in Weekend 2. Dom Dolla delivered a set focused on crowd energy and continuous mixes, while Peggy Gou brought an international electronic presence to the festival. Some Weekend 1 artists still drew attention during their return. Sabrina Carpenter and Karol G maintained strong crowds, showing consistency across both weekends, even as the focus shifted to a wider range of performers. According to The Guardian, Weekend 2 also highlighted how Coachella balances major stars with a diverse lineup, giving space to different genres and performance styles. Weekend 2 didn’t rely as much on viral moments. Instead, it showed how many different artists could succeed on the same stage, from pop and rap to rock and electronic music. 

Coachella 2026 brought together a wide range of artists and styles across both weekends. Weekend 1 focused on major names and viral attention, while Weekend 2 highlighted the depth of the lineup and the variety of performances. Together, they showed how large and diverse the festival has become. 

Frozen I

By: Amara Duchaine

When I was younger, I enjoyed watching Frozen because of the music and I liked the fact that Elsa had ice powers. Now that im older and still watch Frozen and I like to focus more  on the characters and how they change throughout the movie.

In the beginning, the movie starts off with showing the main characters who are sisters as their younger selves. Princess Elsa was born with powers allowing her to manipulate ice and water at will. While her younger sister Anna was born an ordinary girl.

Elsa and Anna start off as best friends playing in the snow Elsa created. Elsa then accidentally struck Anna in the head leaving a white patch of hair and causing Anna to get her memory erased by trolls.

After that Elsa became distant and didn’t play with each other anymore. Their parents said they were going to the southern seas. Their ship ended up sinking and both parents died.

Their death caused Elsa to become distant since she didn’t know what to do with her powers without her parents by her side guiding her.

Years past and it came to the coronation day for Elsa to become queen. The doors open and allow outsiders in the castle. Into the night Anna try’s marrying a man she just met and Elsa forbids the marriage.

Anna grabs Elsa’s glove and Elsa accidentally uses her powers and the people get scared. Elsa runs away and makes an ice casket while she sings “Let it go”.

Anna goes and searches for her in the winter weather and she meets a guy named Kristoff with his reindeer Sven. They reach the mountain where Elsa now lived and Anna goes inside and Elsa pushes her away and Anna doesn’t go away.

Elsa ends up accidentally striking Anna again but this time it was in the heart. Kristoff takes Anna to the trolls and they tell her she needs a true loves kiss. Kristoff takes Anna back to the castle where the man she tried to marry waits for her.

He then tries to kill her snd let her freeze. A snowman named Olaf saves Anna. Anna goes out and sees the man trying to kill Elsa and Anna steps in front of the sword and freezes saving Elsa.

Anna unfreezes and Elsa feels guilty knowing her sister would’ve died because of her powers. Elsa makes the winter weather become summer again. Anna and Elsa are close again.

Fourth Wing Series

By: Allison Ambuehl

The Fourth Wing series by Rebecca Yarros has become one of the biggest sensations in modern fantasy literature. Known officially as the Empyrean series, the books combine fantasy, romance, action, and political intrigue in a world filled with dragons, war colleges, and dangerous secrets. Since the release of the first novel in 2023, the series has gained enormous popularity through social media, attracting millions of readers around the world. 

The story centers on Violet Sorrengail, a young woman who was expected to become a scholar but is suddenly forced into the brutal Riders Quadrant at Basgiath War College. There, students compete to bond with dragons and survive deadly training exercises. Violet is physically fragile compared to the other cadets, making her an unlikely candidate for survival. However, her intelligence, determination, and courage quickly set her apart. Along the way, she develops a complicated relationship with the powerful and mysterious Xaden Riorson, one of the series most beloved characters. 

The first three books in the series are Fourth Wing, Iron Flame, and Onyx Storm. Rebecca Yarros has confirmed that the Empyrean series will contain five books in total. Each installment expands the world of Navarre, revealing hidden truths about magic, war, and leadership while deepening the emotional relationships between the characters. 

One reason the series has become so popular is its combination of fast-paced storytelling and emotional depth. Readers enjoy the thrilling dragon battles, intense romance, and unpredictable plot twists. The books also explore themes such as resilience, trust, sacrifice, and identity. Yarros has explained that Violet’s physical struggles were partly inspired by her own experience with Ehlers-Danlos syndrome, helping many readers connect with the character on a personal level. 

The success of the series has led to plans for a television adaptation by Amazon MGM Studios. The project is currently in development, with fans eagerly waiting for casting announcements and release details. 

Overall, the Fourth Wing series has helped redefine the modern “romantasy” genre. By blending dragons, romance, danger, and emotional storytelling, Rebecca Yarros created a fantasy world that continues to capture the imagination of readers across the globe.

Genshin Impact: The Lore

By: Quinn Nordick

Genshin Impact sets its scene in a world called “Teyvat”. Teyvat is the world that the main characters named “Lumine” and “Aether” crash land. After they wake, they attempt to leave, but as they are making their attempt, their path is blocked by an unknown god that ends up separating the two siblings.

In the lore, Lumine gets captured in this blocky like power used by this unknown goddess. Meanwhile Aether gets his powers sealed and then he is sent back down to Teyvat, where he meets his new travel companion, “Paimon,” who tells him about the world he’s now trapped in.
As Paimon tells Aether about the world, they visit a statue of the seven and figure out that he can resonate with all the elements of this world. Most people in the world can only wield one element that requires a thing called a vision.

As Aether travels teyvat, he finds that this world is not as peaceful as it seems. He finds that 500 years ago, there was an ancient civilization called “Khaenri’ah” that was destroyed in a cataclysm. But this cataclysm wasn’t a natural event, Celestia had made the seven archons and sent them down to obliterate all Khaenri’ahns while destroying a man-made empire.

We find out that our twin, Lumine, had woken up before us, and after the cataclysm, they woke us up and were desperate to flee. But why didn’t they wake us up earlier?

It turns out that our twin was busy while we were asleep, because while we were asleep, our twin, Lumine was off becoming the princess of Khaenri’ah. We find this out pretty early, our twin played a major part in Khaenri’ah.

We also find out the entire sky of teyvat is fake. Teyvat is actually known as a world upside-down, were the remains of Khaenri’ah have been buried beneath the ley lines. The people of Khaenri’ah seemingly disappeared, but that’s not all true. The Khaenri’ahns were cursed by the heavenly ruler of death known as “Ronova”. They suffered from the curse of immortality and were turned into monsters.

You know those monsters you’ve been fighting the whole time? Yeah, those were people from an ancient civilization. But not all people were fully effected, playable characters such as “Keaya”, “Albedo”, and “Arlecchino” are from Khaenri’ah. Other nonplayable characters from Khaenri’ah are “Capitano”, “The Jester”, “Dainsleif”, and “Rhinedottir”. Those people may show signs of the curse but are not fully affected.
The archons of this world are not actually the highest power that is, beings from Celestia hold the highest power, known as the Heavenly Principles. These beings establish the order of the world.

Other powerful beings created by the Heavenly Principles are the four shades, the shade of life, death, time, and space. They are extremely powerful, though we find out the shade of space is missing. And actually, you find out she is the unknown god that separated us from our twin.
The full game has yet to be released, as the story keeps growing and growing as time passes. Will we bring justice to the Khaenri’ahns? Or will we continue fighting them?

The Last of Us Show and Game Contrast

By: Savannah Swanson

There are a lot of negative opinions on The Last of Us show vs The Last of Us gameplay and I’m here to tell you about the differences on the show that was important for the gameplay.

To start off The Last of Us is a game based off a outbreak of Zombies that started because of a fungus attacking the human brain, practically making them animal like and unhuman. The main characters in the beginning Joel Miller a gruff, strong-willed man who has survived the outbreak for 20 years. Ellie Williams the “immune” girl that Joel has to bring to the military group called the “fireflies.”

In the gameplay Ellie is more a tomboy, but in the show they don’t portray that, they show the more feminine sides like the way she dresses and how she acts. In the game Ellie is a brunette with green eyes and has a low ponytail. In the show she is still a brunette but with brown eyes and a high ponytail. The actor who plays Ellie is a great actor but very upset with her appearance, the actor who plays her Bella Ramsey looks nothing like the real Ellie.

In the second game it gives us a 4-year jump with Ellie almost being 20, the game shows the difference in her appearance but with the show she looks the exact same but with a different hairstyle.

A very important part of the second gameplay, Ellie is on a hunt for the girl (Abby) who killed Joel, she travels across the country with her girlfriend Dina. In the gameplay it shows the resentment and survivors guilt the Ellie holds as surviving and not being killed by Abby’s crew. But in the show in barely shows the amount of guilt and anger she holds, she almost looks happy and fakes her angry. This part of the game is very important to show in the series, but they unfortunately do not show that.

Abby Anderson who as killed Joel in the second game and is shown in the show, is a tall and very muscular girl who has train for 5 years to kill Joel as he was the one who killed Abby’s father.  In the show, she is a short and non-buff girl, she also calls Joel handsome which makes no sense as he was the one who killed her father.

In the show they portray Abby as the ultimate villain after killing one of the main characters, but in the game they show the grief and the horrors Abby went through. They show her side of the story which you play and which you begin to understand how Ellie and Abby both lost their father figures in there life.

The HBO show has yet to release Abby’s side of the which would be a season 3 to the show.

Artist spotlight

Maryama Ali is a sophomore at Sheyenne High School and is currently in her second year of art classes. She does both traditional sketches and digital pieces, as well as working with multiple media to explore her style in different ways.

As she explores art she continues to challenge herself and learn through each new piece. While working, she focuses on fully immersing herself in the atmosphere of whatever character she’s creating. Her art reflects her creativity.

This side-by-side piece showcases the process of transforming a skull design drawing into a ceramic sculpture. The project highlights how the original sketch inspired the final three-dimensional form through texture, shape, and detail.
This printmaking block design features a forest-inspired composition created during Art 1. The piece focuses on natural scenery and texture while demonstrating the carving and printing techniques used in printmaking.
A mixed media cardboard sculpture inspired by a vintage record player, created using layered and recycled materials.

Tomodachi Life: Living the Dream

By: Christina Miller

Amazon.com: Tomodachi Life: Living the Dream : Everything Else

I’ve been playing this game for almost a week now, and I seriously enjoy it. It first came out 10 years ago on the 3DS (I never played it on 3DS), but it recently came out for the Switch. The game has gone semi-viral on TikTok, with many people sharing their Mii’s and funny scenes. 

The game is somewhat like The Sims, but more kid-friendly. You can add up to 70 Mii’s (residents) on your island. You can name your island and customize your Miis. The goal is to make your Mii’s happy, check in daily to see what relationships they formed with others, and to take care of your Mii’s as well. 

Tomodachi Life (Video Game 2013) - Parents guide - IMDb

The reason why this game is blowing up is because of scenarios that are able to happen. Recently, what I have encountered in my game is a love triangle, which was funny. I honestly did not expect it at all. One of my Mii’s was confessing to another one until this other guy came in and confessed to the girl. Genuinely, I was so thrown off.

The Mii’s are very customizable. Many people use the facepaint feature to add features to their Mii or create something new. I see many artists use this to make very detailed faces of their OCs, celebrities, or fictional characters. You can also change the position of the facial features, so you can also change things or use them for different purposes on your Mii’s. I literally made Shrek by moving facial features.

“I think it’s an amazing game! It’s hilarious, I could watch Hatsune Miku get to first base with Peter Griffin,” Mateo commented.

Every day, the options change for some of the shops. You can buy new foods, clothes, or go to the market. The market changes every morning, afternoon, and night. At the night market usually a mystery bag, which could get you new things for only $50 (in-game money). 

If you do buy your Mii’s some new clothes, they can like it or not. When your character dislikes something, there would be a blue cloud, or they would do a sad motion. If the Mii likes what you give it, it would either smile at you or smile and jump in the air. When you’re Mii smiles, it will give you points, which you can add to the fountain.

When your Mii’s like something, you get these orbs, and once you collect enough, you can rank up your fountain. Once you rank up your fountain, you can also get more wishes, which grant you something for free. It lets you get free things and more things to do in the game. It’s very useful if you don’t wanna spend any money in the game since things can be expensive.

When you raise your character’s happiness level, you can give it a new quirk, some goods, and more things you’re able to give them. Quirks can determine how they greet somebody, walk, talk, and more! There are plenty of other things you can do once your character’s happiness level rises, but those are the main things.

The Mii’s can have any one of the 16 personalities. There are plenty of guides on YouTube on how to get all 16. Each one determines how the Mii will interact with other Miis on your island. Personally, I think it’s cool to have these because they can also determine what your Miis do on your island.

Chart of all 16 personality types in the game : r/tomodachilife

Your Mii’s can become best friends and move in together. You can also get even more used to moving in by making more connections and getting them all to move in, which creates a giant apartment. In Tomodachi Life, I have five people living together. When these characters live together, they can have debates. One of the Mii’s will ask you something like “ we should see who is the most___ in this house?” I think it’s very cool and funny to see these situations unfold.

The rooms are also customizable in the apartments and the houses. Your Mii can tell you if it likes it or not. The designs are very cool, and you can also make your own designs in the palette workshop. You can do interior and exterior designs. 

Overall, I’ve been playing the game for a few weeks now, and I personally love it because of the funny moments you can have with the characters and because the game’s very customizable Miis. I think this is a really good game if you like Sims and the original game. If you’re a cozy gamer, I recommend this for you since it’s a sit-down game and is calming to play. 

Callen Fosher’s We-Fest Craze!

As days grow longer, the weather becomes warmer, and the moods of Midwesterners start to be more positive, you can feel the aroma of summer creeping up upon us!

With long summer days at the lake approaching us, a common theme associates itself with warm weather and good vibes, country music.

As country music becomes more influenced by pop music, the genre has gained a more diverse background in popularity among a much wider audience.

Because of this growing popularity, country summer concerts have become not only a hot topic between residents of North Dakota and Minnesota, but around the country, thanks to one festival: WE-Fest.

WE-Fest is a 3-day country music festival located in Detroit Lakes, Minnesota during the early weeks of August each year. It is one of the largest country music festivals in the United States, averaging about 120,000 attendees across its 3 days each year!

Founded in 1983 by Jeff Krueger, the festival began as a country and camping event at the Soo Pass Ranch. Krueger named the country music festival “we,” as a tie to the already “us” rock festival.

Starting with around 9,000 attendees in its first year, the festival had its highest attendance rate recorded in 2016, with 150,000 attendees that year.

Annually, WE-Fest brings the Detroit Lakes area approximately 60 million dollars each season and generates the event a total of around 10.1 million in revenue across the 3-day festival each year as well.

By attracting some of the biggest stars in country music each year, fans are not the only ones eager to get a spot at these concerts, so are the artists.

With We-Fest having such high attendance, high energy, and high vibes, country music stars have been on record speaking highly of this festival, and how greatly it is talked about among the world of twangy hits.

This year’s lineup contains a huge list of top-hit country music stars including headliners Thomas Rhett, Lainey Wilson, and Brooks & Dunn as well as a total of 26 associating and opening artists!

With a total of 23 sponsors for the festival, the categories very from alcohol brands, local media partners, and local sponsors around the area like casinos, law firms, and recreational stores.

Despite the festival’s popularity, there are also several safety concerns associated with the 3-day bender event.

During the festival, there is an extremely high rate of alcohol consumption across the area including minor alcohol consumption, alcohol poisoning, and recorded assault and fights relating to alcohol consumption.

With the alcohol consumption there has also been records of drug use and arrests from possession of drugs in the venue/campgrounds as well.
Although the law enforcement presence has significantly increased during the festival, managing such large crowds is a very difficult task to tackle as the cops try their best to keep everyone safe.

Last year (WE-Fest 2025) alone recorded 85 minor citations, with 17 fraud reports related to fake IDs, and a total of 14 minors were cited by the State Patrol.

When choosing between the different sections of the venue, guests should be mindful of the environment of people they wish to surround themselves with. For those attending the festival, make smart decisions, stay safe, and have the time of your life at We-Fest 2026!